Element one
Fire
I spin fire because I can't not. It's also where every other thing I do started making sense.
What fire teaches
You cannot bluff a lit staff. If your planes are off, the flame tells everyone. If you rush, you drop it. If you panic, you stop breathing and the whole thing goes stiff. So fire forces the lesson that every craft eventually forces: get the fundamentals clean, then get them slow, then get them yours.
I learned on my own, which is slower and better. I remember every wall I hit. Train tracks and planes. Speed. Levels. Space. Stalls. The audience. Those six things are the whole map, and they're the same six things on poi, hoop, fans or saber.
What fire looks like booked
SaberFlameArts is a two-person act. We do choreographed fire sets of five to ten minutes, spaced through your evening, with partner acro and aerial if the space allows. We bring every prop, the fuel and the suppression. A trained fire-safety attendant is on every booking. The safety perimeter is set before anyone sees a flame.
The fundamentals, in six lines
- Train tracks and planes — track one in front of you, track two behind. Tracks are mobile. Planes are a wall.
- Speed — don't know what to do? Slow down. Always the answer. Slow reads as more intricate.
- Levels — get low, get funky, spin high above your head. Ground floor to a hundred floors up.
- Space — planes are where you spin the prop. Space is where you move your feet. Take up all the room you've got.
- Stalls — slow all the way down to stopped. Hard, messes with your brain, unlocks a lot.
- Audience — eye contact, mirroring, change your facing on purpose. All four corners of the space.
I install ceiling fans and mount TVs for a living. I spin fire because I can't not.
Jake Jackson
Ask about a fire set
Or a workshop. Fundamentals of Flow is where the six lines above become a body that knows them.
See fire performance